Category: Platter

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The Platter: 08 June 2014

This is going to be the last Platter we serve for a little while now, as our chef is going on a break in preparation of the launch of the new design of this site. As we get closer to launch, we’ll be restructuring a few of our...

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The Platter: 18 May 2014

Design Principles: Space And The Figure-Ground Relationship This article by Steven Bradley on Smashing Magazine is a treatise on the importance of the management of negative space, i.e., the part of your design canvas without any UI/UX elements on it. Making a case that consumers will consider negative...

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The Platter: 11 May 2014

How Smartphone UI Should Work Here’s a great post on smartphone UI (in particular, iOS UI), and how to improve it. As anyone with an iPhone can testify, the grid of icons is definitely not the greatest of UIs. It may seem more appealing (to some) than Android’s...

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The Platter: 4 May 2014

Wild Textures This is great collection of free textures/backgrounds. These are seriously high quality, and we couldn’t believe that they’re free. From Black Llama Coat (because who doesn’t want that silky, black goodness for a background?) to Rose Leather texture, there’s something for the connoisseur in us all....

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The Platter: 27 April 2014

Typekit desktop fonts now available with free plans Great news for people with Creative Cloud/TypeKit accounts, including those who have the free tiers : Adobe is giving you a selection of over 130 Desktop TypeKit fonts for free. The TypeKit Blog’s post has a couple of samples for you...

The Platter: 20 April 2014

The Platter: 20 April 2014

Optimizely for iOS It really is the life these days for mobile app developers. We covered StandIn last week, and this week, we have Optimizely for iOS. It’s a platform that allows you to do basic A/B testing on your app’s UI. There’s a very nice video on...